I had the privilege of creating the bodies for the male giants, the male giants arms and one female giant body in Split fiction.
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These characters were quite a challenge to put together as they are so huge and the characters can interact with them during game play. To make the resolution hold up during game play we split up the body into multiple different texture sets and used a tiler material for the clothes.
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That's one reason why their silhouettes are quite toned down as the smallest difference in height between different assets on their bodies would appear huge for the characters playing.
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Thanks to the rest of the Character team at Hazelight.
https://www.artstation.com/jl-art
https://www.artstation.com/carlos_lundhall
https://www.artstation.com/linlinmono
https://www.artstation.com/davidkong